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Hard Surface Modeling

alinaiovita

Car creation utilizing NURBS in Maya then converting to poly surface.

Polygons Low: 13,336

Polygons High: 215,803

Complex modeling creation of 3D prop in Maya.  I started with a reference picture then added my own detail working on half of the model.  Once most of the detail was done, I duplicated the model, attached it and finished adding more center detail on the trigger guard and grip.  Rendered in Substance Painter.


 
 
 

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